About United Nations
The International Residual Mechanism for Criminal Tribunals is charged with carrying out a number of essential functions, reflecting best practices in international criminal justice and maintaining legacies of these pioneering ad hoc international criminal courts.
Problem
The challenge was to create a storytelling website that would present all the relevant facts of what happened in Srebrenica in July 1995. It should have archival material and videos related to this event, as well as negative points of view.
Solution
We wanted to tell this story in a way that would resonate with audiences worldwide, so we chose to present the perspectives of both victims and perpetrators, followed by a selection of archival material. A dynamic timeline illustrates the historical context and gives viewers an overview of the story.

Design process
We approached Srebrenica with the utmost attention to detail and a very clear picture of what to do. Our process consisted of the following steps:
What we did
01
Project definition & Brainstorming
02
Research trough archive
03
Idea workshop & Prototyping
04
Usability Testing
05
Design Delivery
What clients say
Our goal was to develop a website that felt intentionally unexpected with a visual language that embraced the overall sentiment of this subject .
Vladeta Radovanović — Founder & CEO, Presta
User Flow
Many events occurred during this period of time, so we wanted to make it easier for users to navigate through the story.

Visual identity
Darker tones, grayscaled images, and accents of red all evoke feelings of despair and sadness about this tragic event.
01
Unatide Nations logo on archived image

02
Muli is a minimalist Sans Serif Typeface.

03
A hugh archive of images, recodings & documents

What clients say
We desided to bring movement to the events, mixing attractive layouts with responsive techniques and smooth transitions.
Bojan Topalović — Developer, Presta


Interactive map with timeline
A special requirement of this project was to integrate an interactive map with different pins with an accurate timelines that had to present different events in time. All of those pins and events had three angles to the story (2 opposite sides as well as a neutral side).

